MoinMoin
Beim Evo kommen in Game erst ab ca 4.500 Touren Fehlzündungen wenn ich vom Gas gehe, würd aber ganz gerne dass der schon ab 1.000 Fehlzündet
Hab schon ein bischen gegoogelt und herausgefunden dass man das in der SFX Datei beim Punkt Backfire ändern kann, hab schon bissel rumprobiert aber nichts hat sich verändert. Ich hoffe jemand kann mir helfen. Hier was is in der SFX drinsteht
// Mitsubishi Lancer Evolution X GrN engine
// ENGINE SOUNDS (INSIDE)
VS_INSIDE_POWER_ENGINE_1=1.5,Shift_Street\Evo_IX_sounds\evo_idle.wav
VS_INSIDE_POWER_ENGINE_2=1.5,Shift_Street\Evo_IX_sounds\evo_onverylow_ramp.wav
VS_INSIDE_POWER_ENGINE_3=1.5,Shift_Street\Evo_IX_sounds\evo_onlow_ramp.wav
VS_INSIDE_POWER_ENGINE_4=1.5,Shift_Street\Evo_IX_sounds\evo_onmid_ramp.wav
VS_INSIDE_POWER_ENGINE_5=1.5,Shift_Street\Evo_IX_sounds\evo_onhigh_ramp.wav
VS_INSIDE_COAST_ENGINE_1=1.4,Shift_Street\Evo_IX_sounds\evo_idle.wav
VS_INSIDE_COAST_ENGINE_2=1.4,Shift_Street\Evo_IX_sounds\evo_offverylow_1_ramp.wav
VS_INSIDE_COAST_ENGINE_3=1.4,Shift_Street\Evo_IX_sounds\evo_offlow_ramp_2.wav
VS_INSIDE_COAST_ENGINE_4=1.4,Shift_Street\Evo_IX_sounds\evo_offmid_ramp.wav
VS_INSIDE_COAST_ENGINE_5=1.4,Shift_Street\Evo_IX_sounds\evo_offhigh_ramp_int.wav
VS_INSIDE_ENGINE_STARTING=1.4,Shift_Street\Evo_IX_sounds\evo_starter.wav
// ENGINE SOUNDS (OUTSIDE)
VS_OUTSIDE_POWER_ENGINE_1=1.5,Shift_Street\Evo_IX_sounds\evo_idle.wav
VS_OUTSIDE_POWER_ENGINE_2=1.5,Shift_Street\Evo_IX_sounds\evo_onverylow_ramp.wav
VS_OUTSIDE_POWER_ENGINE_3=1.5,Shift_Street\Evo_IX_sounds\evo_onlow_ramp.wav
VS_OUTSIDE_POWER_ENGINE_4=1.5,Shift_Street\Evo_IX_sounds\evo_onmid_ramp.wav
VS_OUTSIDE_POWER_ENGINE_5=1.5,Shift_Street\Evo_IX_sounds\evo_onhigh_ramp.wav
VS_OUTSIDE_COAST_ENGINE_1=1.5,Shift_Street\Evo_IX_sounds\evo_idle.wav
VS_OUTSIDE_COAST_ENGINE_2=1.5,Shift_Street\Evo_IX_sounds\evo_offverylow_1_ramp.wav
VS_OUTSIDE_COAST_ENGINE_3=1.5,Shift_Street\Evo_IX_sounds\evo_offlow_ramp_2.wav
VS_OUTSIDE_COAST_ENGINE_4=1.5,Shift_Street\Evo_IX_sounds\evo_offmid_ramp.wav
VS_OUTSIDE_COAST_ENGINE_5=6.0,Shift_Street\Evo_IX_sounds\evo_offhigh_ramp_ext3a.wav
VS_OUTSIDE_ENGINE_STARTING=1.5,Shift_Street\Evo_IX_sounds\evo_starter.wav
// BACKFIRE & SHIFT SOUNDS (INSIDE)
VS_INSIDE_SHIFT_UP_1=1.2,Shift_Street\Generic\gearchange_race_up.wav
VS_INSIDE_SHIFT_UP_2=1.2,Shift_Street\Generic\gearchange_race_up.wav
VS_INSIDE_SHIFT_UP_3=1.2,Shift_Street\Generic\gearchange_race_up.wav
VS_INSIDE_SHIFT_DOWN_1=1.2,Shift_Street\Generic\gearchange_race_down.wav
VS_INSIDE_SHIFT_DOWN_2=1.2,Shift_Street\Generic\gearchange_race_down.wav
VS_INSIDE_SHIFT_DOWN_3=1.2,Shift_Street\Generic\gearchange_race_down.wav
// BACKFIRE & SHIFT SOUNDS (OUTSIDE)
VS_OUTSIDE_SHIFT_UP_1=0.5,Shift_Street\Generic\gearchange_sports_up.wav
VS_OUTSIDE_SHIFT_UP_2=0.5,Shift_Street\Generic\gearchange_sports_up.wav
VS_OUTSIDE_SHIFT_UP_3=0.5,Shift_Street\Generic\gearchange_sports_up.wav
VS_OUTSIDE_SHIFT_DOWN_1=0.5,Shift_Street\Generic\gearchange_sports_down.wav
VS_OUTSIDE_SHIFT_DOWN_2=0.5,Shift_Street\Generic\gearchange_sports_down.wav
VS_OUTSIDE_SHIFT_DOWN_3=0.5,Shift_Street\Generic\gearchange_sports_down.wav
VS_OUTSIDE_BACKFIRE_1=10.0,Shift_Street\Generic\bf_ext_rumble_4.wav
VS_OUTSIDE_BACKFIRE_2=10.0,Shift_Street\Generic\bf_ext_rumble_5.wav
VS_OUTSIDE_BACKFIRE_3=10.0,Shift_Street\Generic\bf_ext_rumble_4.wav
// ROAD SURFACE SOUNDS (INSIDE)
VS_INSIDE_ROADNOISE_DRY=1.5,Shift_Street\Generic\roadroll_int.wav
VS_INSIDE_ROADNOISE_WET=1.5,TMTires\roadroll_in.wav
VS_INSIDE_ROADNOISE_GRASS=1.5,,TMTires\grassroll_in.wav
VS_INSIDE_ROADNOISE_DIRT=1.5,TMTires\gravelroll_in.wav
VS_INSIDE_ROADNOISE_GRAVEL=1.5,TMTires\gravelroll_in.wav
VS_INSIDE_ROADNOISE_RUMBLESTRIP=1.50,Shift_Street\Generic\rumble_int.wav
// ROAD SURFACE SOUNDS (OUTSIDE)
VS_OUTSIDE_ROADNOISE_DRY=0.80,Shift_Street\Generic\roadroll_ex.wav
VS_OUTSIDE_ROADNOISE_WET=TMTires\roadroll_ex.wav
VS_OUTSIDE_ROADNOISE_GRASS=TMTires\grassroll_ex.wav
VS_OUTSIDE_ROADNOISE_DIRT=TMTires\gravelroll_ex.wav
VS_OUTSIDE_ROADNOISE_GRAVEL=TMTires\gravelroll_ex.wav
VS_OUTSIDE_ROADNOISE_RUMBLESTRIP=Shift_Street\Generic\rumble_ext.wav
// SKID SOUNDS (INSIDE)
VS_INSIDE_TIRE_SCRUB=1.5,,TMTires\scrub1_dry_in.wav
VS_INSIDE_SKID_DRY=1.5,TMTires\skid2_dry_in.wav
VS_INSIDE_SKID_WET=1.5,TMTires\skid2_dry_in.wav
VS_INSIDE_SKID_GRASS=1.5,,TMTires\grassskid_in.wav
VS_INSIDE_SKID_DIRT=1.5,TMTires\gravelskid_in.wav
VS_INSIDE_SKID_GRAVEL=1.5,TMTires\gravelskid_in.wav
// SKID SOUNDS (OUTSIDE)
VS_OUTSIDE_TIRE_SCRUB=TMTires\scrub1_dry_ex.wav
VS_OUTSIDE_SKID_DRY=1.20,TMTires\skid2_dry_ex.wav
VS_OUTSIDE_SKID_WET=TMTires\skid2_dry_ex.wav
VS_OUTSIDE_SKID_GRASS=TMTires\grassskid_ex.wav
VS_OUTSIDE_SKID_DIRT=TMTires\gravelskid_ex.wav
VS_OUTSIDE_SKID_GRAVEL=TMTires\gravelskid_ex.wav
// CONTACT SOUNDS (INSIDE)
VS_INSIDE_SCRAPING=secondary\scrape_barrier_in.wav
VS_INSIDE_HIT_WALL_1=secondary\hit1_wall.wav
VS_INSIDE_HIT_WALL_2=secondary\hit2_wall.wav
VS_INSIDE_HIT_WALL_3=secondary\hit3_wall.wav
VS_INSIDE_HIT_WALL_4=secondary\hit4_wall.wav
VS_INSIDE_HIT_WALL_5=secondary\hit5_wall.wav
VS_INSIDE_HIT_OTHERCAR_1=secondary\hit1_vehicle.wav
VS_INSIDE_HIT_OTHERCAR_2=secondary\hit2_vehicle.wav
VS_INSIDE_HIT_OTHERCAR_3=secondary\hit3_vehicle.wav
VS_INSIDE_HIT_OTHERCAR_4=secondary\hit4_vehicle.wav
VS_INSIDE_HIT_OTHERCAR_5=secondary\hit5_vehicle.wav
VS_INSIDE_HIT_CONE=secondary\conehit.wav
// CONTACT SOUNDS (OUTSIDE)
VS_OUTSIDE_SCRAPING=secondary\scrape_barrier_ex.wav
VS_OUTSIDE_HIT_WALL_1=secondary\hit1_wall.wav
VS_OUTSIDE_HIT_WALL_2=secondary\hit2_wall.wav
VS_OUTSIDE_HIT_WALL_3=secondary\hit3_wall.wav
VS_OUTSIDE_HIT_WALL_4=secondary\hit4_wall.wav
VS_OUTSIDE_HIT_WALL_5=secondary\hit5_wall.wav
VS_outSIDE_HIT_OTHERCAR_1=secondary\hit1_vehicle.wav
VS_outSIDE_HIT_OTHERCAR_2=secondary\hit2_vehicle.wav
VS_outSIDE_HIT_OTHERCAR_3=secondary\hit3_vehicle.wav
VS_outSIDE_HIT_OTHERCAR_4=secondary\hit4_vehicle.wav
VS_outSIDE_HIT_OTHERCAR_5=secondary\hit5_vehicle.wav
VS_OUTSIDE_HIT_CONE=secondary\conehit.wav